24th November 2014 Directed by Paul Owens. With Elijah Wood, Jack Black, Richard Steven Horvitz, Tim Schafer. At the time, Greg Rice, Vice President of Business Development, described how the plans for this division were going to evolve, and that there would be no layoffs. We'll likely never know what the cancelled project was but our thoughts go out to the people who've lost their jobs and all those affected by the layoffs. Double Fine’s Tim Schafer has always been vocal about the state of the game industry, and he has since spoken out against the practice of firing game developers upon the completion of a project. Double Fine Productions, the independent developer behind Psychonauts and Brutal Legend, has just announced that it has made twelve members of staff redundant. Game industry veteran Tim Schafer and his team at Double Fine Productions are followed by a documentary team for over three years of nerve-racking development on a new video game. Double Fine confirmed the layoffs in a statement to IGN. Tags develop jobs double fine james-batchelor Jobs lay offs layoffs redundancies schafer tim schafer, Streaming in data for the dense open world city is the key culprit, Project unexpectedly cancelled by publisher, other games unaffected, Double Fine lays off 12 staff, cancels unannounced title, Reach the games industry with MCV/DEVELOP, Ins and Outs – January 2021’s industry hires roundup, Ins and Outs – October 2020’s industry hires roundup, Ins and Outs – September 2020’s industry hires roundup, CD Projekt Red’s Iwinski apologises and gives limited insight into Cyberpunk 2077 launch issues. Double Fine president Tim Schafer is none too pleased with the culture of layoffs in the industry. Double Fine's logo and mascot is called the Two-Headed Baby, frequently abbreviated 2HB, [8] an abbreviation also used for Moai , an integrated development environment . For three years, a documentary crew captured the once-secretive process of video game development, chronicling the creation of “Broken Age” from a Kickstarter pitch to a finished game and beyond. For three years, a documentary crew captured the once-secretive process of video game development, chronicling the creation of “Broken Age” from a Kickstarter pitch to a finished game and beyond. Psychonauts and Costume Quest developer Double Fine has laid off a dozen employees following a publisher backing out of an unannounced project. Double Fine today laid off a dozen staff members, blaming the loss of a deal for an unannounced project, according to GamesIndustry. Development News. The curbs will be reviewed on 15 December. "Our remaining projects – Broken Age, Massive Chalice and Grim Fandango Remastered were unaffected.". The reoccurring layoffs at LucasArts became very exhausting after a while and I realized that it was time to move on. Double Fine Productions, the independent developer behind Psychonauts and Brutal Legend, has just announced that it has made twelve members of staff redundant. Double Fine began the decade arguably a failure, and in a bold reinvention, began to produce small-scale games developed by small internal teams, a video game developer version of Moneyball. The Costume Quest 2 developer said that the layoffs are only relevant to the cancelled project, and its other games currently in development are unaffected by today's news. "One of … Facing layoffs or even the end of his beloved company Schafer took action. One of our unannounced projects was unexpectedly cancelled by … @mrdurandpierre. In March 2012, video game legend Tim Schafer made history with the Double Fine Adventure Kickstarter, a crowdfunding campaign that changed the way games are created and funded forever. Double Fine, the development studio behind games like Broken Age and Costume Quest 2, has been hit with a wave of layoffs. Punjab imposes night curfew from 1 December, to double fine for not wearing masks Punjab CM Amarinder Singh said the night curfew will remain in force from 10 pm-5 am, amid apprehension of second wave of coronavirus. Jeffrey Matulef. The first Act released earlier this year in January 28, with Kickstarter-backers getting it two weeks early. Double Fine has laid off 12 of its employees after a deal for an unannounced project fell through, the developer has announced. Schafer clarified that the cancellation of the unannounced title was not Double Fine’s decision, and layoffs were unavoidable, according to GamesIndustry. The layoffs are business as usual, unfortunately. The future of Double Fine Presents has been up for debate since Double Fine was acquired last June. After a round of mass layoffs, Telltale is down from hundreds of employees to "around 25," according to The Verge. Double Fine have let go twelve staff as a deal for an unannounced game fell through unexpectedly. Contributor. Feast Your Ears on the Fascinating Audio Commentary in These 11 Games, 10 Treats You Don't Want to Miss From GOG's Halloween Sale. Double Fine's other two projects are the crowdfunded strategy game Massive Chalice and Grim Fandango Remastered, a remake of the 1998 LucasArts adventure title. Tim Schafer, the owner of Double Fine, has said that the ex-employees were working on a secret project that … Gamasutra reports … Back in March, Double Fine also revealed it would be publishing indie games. Tim Schafer, the owner of Double Fine, has said that the ex-employees were working on a secret project that was unexpectedly cancelled by its publisher. Double Fine has suffered layoffs after a deal for an unannounced project fell through. Double Fine Suffers Layoffs By Matt Whittaker on November 22, 2014 According to a report by Gamasutra, independent developer Double Fine has let … In March 2012, video game legend Tim Schafer made history with the Double Fine Adventure Kickstarter, a crowdfunding campaign that changed the way games are created and funded forever. It is the essential source of information and ideas that make sense of a world in constant transformation. Grim news emerged from Double Fine at the tail-end of the week, when Tim Schafer confirmed to GamesIndustry.biz that the cancellation of an unannounced project has led to layoffs. With the unfinished game unable to bring in any revenue, the developer has been forced to let them all go. Double Fine Studios has dismissed 12 employees after the project they were working on was scrapped. EA Partners, ... Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures. 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